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Games For Everyone:
Adult Games - Part 1
Adult Games - Part 2
Adult Games - Part 3
( Originally Published Early 1900's )
Around Christmas and New Year's the children will enjoy playing this. All form a circle; one, Jack Frost, stands in the middle.
Jack Frost runs around inside the circle and touches one child on her right hand, and goes back to his place again. The child touched says: "Jack Frost came this way," the child to her left says: "What did he do?" No. 1 says- `He nipped my right hand," (shaking her right hand). No. 2 tells No. 3 about Jack Frost, each doing as No. 1 did, and thus it goes down the circle, until back to No. 1 again.
Jack Frost then steps out and bites her left hand, and now both hands are shaking; thus each time Jack Frost nips some part, that is shaking with the rest, until the children are hopping up and down, and shaking all over.
Arrange twelve candles, one for each month, in a row about two feet apart. Have the candles different colors suggestive of the months they represent, such as, green for March and red for December.
The children form in line and one at a time jump over the candles, which are lighted.
If a light goes out the child who has just jumped will have bad luck in that month which the candle represents.
THE LUCKY OR UNLUCKY SLIPPER
A slipper is waved three times over the head and then thrown on the floor.
If the toe be toward the player, good luck is coming. If the heel, bad luck is in store, and if it rests on its side, there is hope for something better.
On the sixth of January, Twelfth Night was celebrated in the olden times. Then all the pastry cooks did their finest baking and decked their windows with marvelous productions of cakes.
If a party is being planned for this day invite your guests to come dressed as cakes. Just the ladies will do this and the men can wear miniature cooking utensils if they choose.
Give each lady a number and each man a pencil and slip of paper. The men must guess what cakes the ladies represent and write their answers with the corresponding numbers on the paper.
When all the cakes have been guessed the correct list is read by the hostess and the one having the largest number of correct answers may be awarded a prize.
A prize may also be awarded to the lady attired in the best representation. One dressed in dark brown would suggest "chocolate cake"; another in orange-colored cheesecloth, "orange cake"; another with wreaths of raisins, currants and citron, suggest "fruit cake"; while one in just a plain dress with no signs suggestive of any cake may be "lady cake"; another carrying a hammer and pounding it whenever she saw fit, suggests "pound cake."
When inviting the guests for a valentine party, request each one to bring an original valentine addressed to one of the guests. As the guests arrive, the hostess collects the valentines, being careful to keep those addressed to ladies in one pile, and those addressed to gentlemen in another.
The hostess then hands each one a valentine, giving the gentlemen those addressed to the ladies and the ladies those for the gentlemen. The valentines are then read aloud and a jolly time will be the result.
A prize may be awarded for the best valentine, the brightest and most witty.
Each gentleman is handed a slip of paper with the name of a lady guest on it. The gentlemen are then requested, one at a time, to go to their respective ladies, giving each a compliment, every word of which begins with the initial letter of the lady's first name.
As each lady is addressed by a gentleman, she replies, using the initial letter of his name in her answer.
Votes are taken as to the best compliment and answer and a simple prize may be awarded the pair who obtained the most votes.
Cut out of red, white, blue, yellow and green paper hearts of all shapes and sizes, then cut each heart into four pieces and scatter these all over the room, on the floor, chairs, tables, behind pictures, etc.
Allow a certain length of time for the hunt, and when all the pieces have been collected, request each guest to put his pieces together and see how many whole hearts of the same color he has collected.
The white heart counts 1 ; the blue, 2 ; the yellow, 3; the green, 4; and the red, 5. The one scoring the greatest number of points is the winner of hearts and deserves a prize. A booby prize may be awarded the one who has only broken hearts.
A large heart made of some red material, (flannel or cheesecloth) is pinned securely to a sheet, which may be stretched on the wall or door. In the center of the large red heart is a small white heart, either sewed or pinned on.
Each guest is given an arrow of white cloth with a pin in one end. When everything is ready the hostess blindfolds the guests one at a time, and standing a certain distance from the heart, starts them in the right direction.
Each one endeavors to pin his arrow on the heart; the one pinning it nearest to the middle of the white heart wins the game.
Select five good paper -valentines. Paste each on a piece of cardboard and cut into small pieces. Have five small tables in the room and place a puzzle on each. If the company is small, assign five persons to a table, if larger, use your own judgment.
Each one at the table takes his turn, trying to put the valentine together in its proper shape. Each player is timed, and the one who succeeds in putting it together in the shortest time is the winner.
If desired, the players can go from one table to the other; the one who succeeds in putting the most puzzles together out of the five, is the winner.
HEARTS AND MITTENS
Cut out of red cardboard half as many hearts and mittens as you expect in your company. Out of blue cardboard cut hearts and mittens for the rest of the company. Number them so every heart has its corresponding mitten. Attach strings or ribbons to each and place them in a basket.
Each guest takes the end of a string and pulls out his heart or mitten, as the case may be. Each one then hunts for his partner.
When all are paired off, a circle is formed and someone strikes up a lively march. Whenever the music stops, all the ladies stand still, and the gentlemen move up one. This goes on until everyone has had a different partner, and finally, when the original one comes, there is a grand march before the circle breaks up.
Another way of securing partners for the evening is as follows: Suspend two large hearts made of either white or red paper from the ceiling, several feet apart. Make a hole in each, through which are hung the ends of long strings. The ladies hold the strings on one side and the gentlemen on the other.
When the hostess gives a signal, all pull on their strings. Thus the hearts are riven and partners are found holding the ends of the same string.
As the guests assemble for the Valentine party, give each gentleman a slip of paper bearing the name of a woman, and the ladies, the name of some man, noted in fiction as lovers. Thus the one who has Romeo hunts for the lady who has Juliet on her paper.
When all know who their partners are, the ladies must evade every attempt on the part of the gentlemen of proposing to them during the evening.
A prize is given to the gentleman who has succeeded in proposing, and to the girl who has alluded all efforts of her partner by her wit and ingenuity.
Another way is to have the proposals progressive. Every gentleman must propose to every lady before the evening is over. The ladies use every effort they can to prevent them from "coming to the point." The man making the most offers receives the prize. The lady receiving the fewest declarations receives a prize.
For a party on this day, the room should be decorated with flags, hatchets, etc., and red, white, and blue bunting, so as to add a patriotic air to everything.
A picture of Washington may be cut in many pieces for a puzzle. The one who succeeds in putting the picture together in the shortest time receives a prize, which may be a large picture of Washington.
A cherry tree may be represented by using a branch of any tree and decorating it with small candy cherries. If these cannot be obtained, any kind of candy may be wrapped in red tissue paper and tied to the branch. The players are blindfolded one at a time, given a pair of scissors, and requested to "cut off a cherry."
To add to the fun small paper hatchets may be hidden around the room for the players to find, as in a peanut hunt.
The head of a hatchet may be drawn on a sheet which is tacked to the wall, and the players are given cloth handles which they are to pin to the sheet while blindfolded. The one who succeeds in pinning his handle nearest to the proper place may be awarded a prize.
For an April Fool's Day gathering, ask each guest to come prepared to do some sleight of hand trick. When all are assembled, each one in turn performs his trick. A vote is taken for the most clever and a prize is awarded.
Each one present endeavors to fool someone else during the evening. The one who has not been fooled once during the whole evening receives a prize; the one who is fooled the most times is given a prize, too.