|Antiques Digest||Browse Auctions||Appraisal||Home|
Games For Everyone:
Adult Games - Part 1
Adult Games - Part 2
Adult Games - Part 3
( Originally Published Early 1900's )
The leader need be the only one who understands this game. He asks, "What month are you going away in?" One player might answer "September." He then asks, "What will you wear?" "What will you take with you?" and "What will you do?" All the answers must be given with the initial letter of the month chosen. For instance, the answers to the above questions may be: ist, "Silk stockings," 2d, "Sardine sandwiches," 3d, See the sights."
The answers will probably be mixed as the players do not know the trick. Each one who misses pays a forfeit, and the leader questions the next player. When one or two do catch on, the more ridiculous they make their answers, the funnier the game.
In this game all the players except one are blindfolded. This one is called the guide and has a small bell which he rings during the game.
All the blind men are led to one end oŁ the room by the guide. He then takes his position a little distance from them and rings the bell, which is the signal for the game to begin.
The blind men grope around wildly for their guide who rings the bell all the time, but must move in different places, so as to escape the blind men who are hunting him. The blind men are only guided by the sound of the bell, and the guide must be very quick to change his positions or he will be caught by his pursuers.
The first blind man who catches the guide, exchanges places with him, and the game goes on as before.
The players sit in a circle; one is chosen for "postman," is blindfolded, and another is chosen for Postmaster.
The Postmaster gives each player the name of some city or town, and stands outside the ring so he can give orders.
The "postman" stands inside the circle and when the Postmaster says, "I have sent a letter from New York to San Francisco," the players having these names must exchange places, and he must try to capture one. If he succeeds he takes that one's place, the one caught then becoming "postman."
The Postmaster must exchange names very rapidly, and if a player should remain seated when his city is called, he has to be "postman."
If the Postmaster says, "general delivery," all exchange places, and the "postman" tries to secure a vacant place.
All the players sit in a circle. One is chosen to be out. He is blindfolded and given a spoon (a large one) with which he is to feel. He stands in the middle of the circle, then is turned around three times and told to guess who the first person, which he touches with the spoon, is.
He advances cautiously until he touches someone. Then with the back of the spoon he feels the person all over. The players must keep perfectly quiet, disguising themselves if they see fit, as the collars and cuffs of the men will be felt very easily with the spoon.
As soon as the blindfolded one has guessed who the player is he was feeling, they exchange places and the game goes on as before, but if he fails to guess the first time, or has felt with his hand instead of the spoon he is out again and remains out, until he has guessed correctly.
Provide all the guests with pencil and paper. The hostess then requests that each write the name of the city in which he was born, and under that a sentence, descriptive of that city or containing something suggestive of it. The letters of the city form the words of the sentence and must follow in regular order.
Allow fifteen minutes for composing the sentences, then collect them, mix them up, and each player is given one. Thus each one has some other person's slip to read. The one who composed the best sentences deserves a prize. Examples-City, New York. Sentence-N-ow, E-very, W-all St., Y-ankee, O-wns, R-eal, K-ingdoms.
S e n t e n c e - C-onflagration, H-igh, I-n, C-rowded, A-reas, G-rew, O-n.
GOING TO CHINA
This is a catch game for those who have never played it. The leader begins by saying,
"I'm going to sail for China next week, I would like to have you go, what will you take?" This question is asked every player and there are many different answers, but all cannot go, as they have not answered correctly.
The point is, if you wish to go sailing, you must take something which commences with the same letter as the initial of your last name. The leader then says, "You can go."
For example, suppose the player who is asked the question says she will take bananas. If her last name begins with B she can go, but if not, the leader says, "Lou cannot go this trip."
The game continues until every one has guessed the trick and they can all go.
A PENNY FOR YOUR THOUGHTS
Provide each player with pencil and paper and a penny. The hostess explains that the answers to the following questions are things which are found on every penny.
The questions may either be written on the paper beforehand or the guests can write them as the hostess asks them. A prize may be awarded to the player whose paper contains the greatest number of correct answers.
1. An emblem of victory, (laurel wreath).
2. An emblem of royalty, (crown).
3. A South American fruit, (date).
4. A spring flower, (tulips, two lips).
5. A portion of a hill, (brow).
6. A portion of a river, (mouth).
7. A messenger, (one cent, sent).
8. A piece of armor, (shield).
9. Mode of ancient punishment, (stripes).
10.Means of inflicting it, (lashes).
11 Something to be found in school, (pupil).
12. Three weapons, (3 arrows).
13. An animal, (hare, hair).
14. A part of a stove, (lid).
15. Plenty of assurance, (cheek).
16. The first American settler, (Indian).
17. Part of a duck, (feathers).
18. A place of worship, (temple).
19. Two sides of a vote, (eyes and nose, ayes and noes).
20. The cry of victory, (won, one).
Choose very familiar quotations from Longfellow, Shakespeare, Tennyson, or any wellknown author or poet, and write them on slips of paper.
Change some of the words of the original, or even a whole line, and when each guest receives his slip he is requested to repeat the quotation correctly.
For example-"To be, or not to be; that is the question," may be written, "To be, or not to be: that is the problem:"
Salad leaves are prepared for this game by folding and twisting pieces of green tissue paper until they look like lettuce leaves. Then paste slips of white paper containing a quotation, on each leaf.
The participants of this salad are requested to guess the name of the author of their quotation. This may be played very easily at a church social where the leaves may contain Bible verses instead of quotations, and the players are asked to tell just where their verses are found, in what book and chapter.
This is a good game to play at the beginning of a social gathering, as the guests have to mingle together and thus become better acquainted, and the stiffness of a formal gathering passes off.
The hostess has prepared familiar quotations which were written on paper and then cut in two or three parts and pinned in different places around the room.
The guests are requested to find as many quotations as they can during a certain length of time.
As the parts are scattered all over the room, it isn't as easy as it sounds to find the complete quotations. The person gathering the most quotations, deserves a prize.